Tuesday, 4 October 2011

week 2 & {Research Task}

From the feed, it describes the temperature. I would like to have the buildings as bar graph which it shows that the relationship between buildings and the temperature.  The relationship is between the height of the buildings and the heat of the city, due to the pack and the height of the buildings in the city will trap the heat, therefore, the taller the building is, the higher heat it will be. 





From the inspiration of Vinh Nguyen, I have the idea on making something to change such as colour or position etc while the local player get closer.










Research:

http://www.russelllowe.com/benv2423_2011/experiment1/reference/week_03.html
Russell's tutorials which help a lot with ideas.

http://www.youtube.com/user/vinhxnguyen1#p/u/5/xr0soCuyZA8
An tutorial from Vinh which shows the flowgraph of the closer you walk to, the entity will glow brighter.

http://benv2423-2011vn.blogspot.com/
Vinh Nguyen's blog, very useful tutorials and flow graph. It is very helpful to learn the basic flow graphs and to build on them.




Monday, 3 October 2011

Pachube



This is to find the average speed of the local player. It is slowly decrease as the player has stoped instread of become a zero value immediately.
I have chosen to research on the temperature & light sensor feed with https://pachube.com/feeds/35152


S.W.O.T Analysis:
Strengths - They are relaiable data which can determine though and temperature sensor. This does not have a lot of information describing the feed, therefore, I could have a bit more freedom to use and expand the feed.

Weaknesses - The difference may not be a big different because the temperature as temperature does not raise or fall in a large degree such as 10 degrees immediately.

Opportunities - An opportunity to understand in Crysis enviornment temperature presentation.


Threats - The inactivity period has made harder to understand and interpret the data which we need to do more research on the data itself.